Yume Project
3.0
Touhou-inspired Danmaku game made in C only
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BALL_BLACK :
assets.h
BALL_BLUE :
assets.h
BALL_CYAN :
assets.h
BALL_GOLD :
assets.h
BALL_GREEN :
assets.h
BALL_L_BLACK :
assets.h
BALL_L_BLUE :
assets.h
BALL_L_GREEN :
assets.h
BALL_L_LIGHT_BLUE :
assets.h
BALL_L_PINK :
assets.h
BALL_L_RED :
assets.h
BALL_L_WHITE :
assets.h
BALL_L_YELLOW :
assets.h
BALL_LIGHT_BLUE :
assets.h
BALL_LIGHT_CYAN :
assets.h
BALL_LIGHT_GREEN :
assets.h
BALL_LIGHT_PINK :
assets.h
BALL_LIGHT_RED :
assets.h
BALL_LIGHT_YELLOW :
assets.h
BALL_LIME :
assets.h
BALL_M_BLACK :
assets.h
BALL_PINK :
assets.h
BALL_RED :
assets.h
BALL_WHITE :
assets.h
BALL_YELLOW :
assets.h
BG_MAIN :
assets.h
BG_MORIYA_CIRCLES :
assets.h
BG_MORIYA_FLOWERS :
assets.h
BG_PANEL :
assets.h
BG_PANEL_SPRITE :
assets.h
BG_SC_FLOWERS :
assets.h
BG_SC_MAIN :
assets.h
BG_SC_OV_CIRCLES :
assets.h
BG_SC_OV_MATH :
assets.h
BG_SC_TORII :
assets.h
BG_STG4_FLOOR :
assets.h
BG_STG4_WALL :
assets.h
BGM_FAST_DANGER :
assets.h
BGM_MORIYA_THEME :
assets.h
BGM_QUIRKY_GOOFY :
assets.h
BGM_TO_BE_NAMED :
assets.h
BGM_WAITING :
assets.h
BIG_HEART_BLACK :
assets.h
BIG_HEART_BLUE :
assets.h
BIG_HEART_CYAN :
assets.h
BIG_HEART_GREEN :
assets.h
BIG_HEART_PINK :
assets.h
BIG_HEART_RED :
assets.h
BIG_HEART_WHITE :
assets.h
BIG_HEART_YELLOW :
assets.h
BOSS_AURA_ORB :
assets.h
BOSS_AURA_WAVES :
assets.h
BOSS_INDICATOR :
assets.h
BOSS_PENTAGRAM :
assets.h
BOSS_SPRITESHEET :
assets.h
BUBBLE_BLUE :
assets.h
BUBBLE_GREEN :
assets.h
BUBBLE_RED :
assets.h
BUBBLE_YELLOW :
assets.h
BULLET_BLACK :
assets.h
BULLET_BLUE :
assets.h
BULLET_CYAN :
assets.h
BULLET_DESTROY :
assets.h
BULLET_GOLD :
assets.h
BULLET_GREEN :
assets.h
BULLET_LIGHT_BLUE :
assets.h
BULLET_LIGHT_CYAN :
assets.h
BULLET_LIGHT_GREEN :
assets.h
BULLET_LIGHT_PINK :
assets.h
BULLET_LIGHT_RED :
assets.h
BULLET_LIGHT_YELLOW :
assets.h
BULLET_LIME :
assets.h
BULLET_M_BLACK :
assets.h
BULLET_M_BLUE :
assets.h
BULLET_M_GREEN :
assets.h
BULLET_M_RED :
assets.h
BULLET_M_YELLOW :
assets.h
BULLET_MINI_BLACK :
assets.h
BULLET_MINI_BLUE :
assets.h
BULLET_MINI_CYAN :
assets.h
BULLET_MINI_GOLD :
assets.h
BULLET_MINI_GREEN :
assets.h
BULLET_MINI_LIGHT_BLUE :
assets.h
BULLET_MINI_LIGHT_CYAN :
assets.h
BULLET_MINI_LIGHT_GREEN :
assets.h
BULLET_MINI_LIGHT_PINK :
assets.h
BULLET_MINI_LIGHT_RED :
assets.h
BULLET_MINI_LIGHT_YELLOW :
assets.h
BULLET_MINI_LIME :
assets.h
BULLET_MINI_PINK :
assets.h
BULLET_MINI_RED :
assets.h
BULLET_MINI_WHITE :
assets.h
BULLET_MINI_YELLOW :
assets.h
BULLET_PINK :
assets.h
BULLET_RED :
assets.h
BULLET_RING_BLACK :
assets.h
BULLET_RING_BLUE :
assets.h
BULLET_RING_CYAN :
assets.h
BULLET_RING_GOLD :
assets.h
BULLET_RING_GREEN :
assets.h
BULLET_RING_LIGHT_BLUE :
assets.h
BULLET_RING_LIGHT_CYAN :
assets.h
BULLET_RING_LIGHT_GREEN :
assets.h
BULLET_RING_LIGHT_PINK :
assets.h
BULLET_RING_LIGHT_RED :
assets.h
BULLET_RING_LIGHT_YELLOW :
assets.h
BULLET_RING_LIME :
assets.h
BULLET_RING_PINK :
assets.h
BULLET_RING_RED :
assets.h
BULLET_RING_WHITE :
assets.h
BULLET_RING_YELLOW :
assets.h
BULLET_SPRITESHEET :
assets.h
BULLET_WHITE :
assets.h
BULLET_YELLOW :
assets.h
Généré par
1.16.1