Yume Project
3.0
Touhou-inspired Danmaku game made in C only
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- d -
Damage_entity_by_enemy_projectile() :
collision_entity.h
Damage_player() :
player.h
Damage_player_by_enemy_projectile() :
collision_entity.h
DECLARE_EXTERN_TASK() :
player.h
,
common_task.h
,
nonspell1.h
,
nonspell2.h
,
nonspell3.h
,
axiom_of_choice.h
,
brouwer_fixed_point.h
,
poincarre_recurrence.h
,
tasks.h
,
screen_effects.h
DECLARE_SETTER_GETTER() :
physics.h
,
player.h
DEFINE_COMPONENT_MANAGER() :
common.h
,
player.h
draw_all_loose_lasers() :
looseLaser.h
draw_combo_sprite() :
score.h
draw_loose_laser() :
looseLaser.h
DYNAMIC_ARRAY_BASE() :
dynarray.h
Généré par
1.16.1