Yume Project
3.0
Touhou-inspired Danmaku game made in C only
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EffectsLoad() :
assets.h
EnemiesSpritesLoad() :
assets.h
Enemy_spawn() :
enemy.h
Enemy_spawn_score_decrease() :
enemy.h
Enemy_update_all() :
enemy.h
entity_box() :
pool.h
Entity_find_hitters() :
collision_entity.h
Entity_has_flag() :
flags.h
Entity_has_flag_in_list() :
flags.h
Entity_is_hit() :
collision_entity.h
Entity_is_hit_by_circle() :
collision_entity.h
Entity_is_hit_by_rectangle() :
collision_entity.h
entity_unbox() :
pool.h
Généré par
1.16.1