Yume Project
3.0
Touhou-inspired Danmaku game made in C only
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SFX_BOMB :
assets.h
SFX_CAT00 :
assets.h
SFX_ENEMY_DEATH :
assets.h
SFX_GRAZE :
assets.h
SFX_LAZER00 :
assets.h
SFX_LAZER01 :
assets.h
SFX_LAZER02 :
assets.h
SFX_MENU_NAV :
assets.h
SFX_PLDEAD00 :
assets.h
SFX_SHOOT :
assets.h
SFX_TAN00 :
assets.h
SFX_TAN01 :
assets.h
SFX_TAN02 :
assets.h
SHARD_BLACK :
assets.h
SHARD_BLUE :
assets.h
SHARD_CYAN :
assets.h
SHARD_GOLD :
assets.h
SHARD_GREEN :
assets.h
SHARD_LIGHT_BLUE :
assets.h
SHARD_LIGHT_CYAN :
assets.h
SHARD_LIGHT_GREEN :
assets.h
SHARD_LIGHT_PINK :
assets.h
SHARD_LIGHT_RED :
assets.h
SHARD_LIGHT_YELLOW :
assets.h
SHARD_LIME :
assets.h
SHARD_PINK :
assets.h
SHARD_RED :
assets.h
SHARD_WHITE :
assets.h
SHARD_YELLOW :
assets.h
SPELL_CARD_ATTACK :
assets.h
STAR_BLACK :
assets.h
STAR_BLUE :
assets.h
STAR_CYAN :
assets.h
STAR_GOLD :
assets.h
STAR_GREEN :
assets.h
STAR_LIGHT_BLUE :
assets.h
STAR_LIGHT_CYAN :
assets.h
STAR_LIGHT_GREEN :
assets.h
STAR_LIGHT_PINK :
assets.h
STAR_LIGHT_RED :
assets.h
STAR_LIGHT_YELLOW :
assets.h
STAR_LIME :
assets.h
STAR_PINK :
assets.h
STAR_RED :
assets.h
STAR_WHITE :
assets.h
STAR_YELLOW :
assets.h
STATE_EXTRA :
game_state.h
STATE_GAME_OVER :
game_state.h
STATE_MENU_KEYBINDS :
game_state.h
STATE_MENU_SETTINGS :
game_state.h
STATE_MENU_TITLE :
game_state.h
STATE_MOONLIGHT :
game_state.h
STATE_NONE :
game_state.h
STATE_TEST :
game_state.h
STATE_VICTORY :
game_state.h
Généré par
1.16.1