#include <score.h>
◆ angleSpriteCombo
| float ScoreSystem::angleSpriteCombo |
◆ combo
| unsigned int ScoreSystem::combo |
◆ graze
| unsigned int ScoreSystem::graze |
◆ isComboActive
| unsigned int ScoreSystem::isComboActive |
◆ last_high_score
| unsigned int ScoreSystem::last_high_score |
◆ maxScore
| unsigned int ScoreSystem::maxScore |
◆ score
| unsigned int ScoreSystem::score |
◆ scoreOnGraze
| unsigned int ScoreSystem::scoreOnGraze |
◆ scoreOnHit
| unsigned int ScoreSystem::scoreOnHit |
La documentation de cette structure a été générée à partir du fichier suivant :