Yume Project 3.0
Touhou-inspired Danmaku game made in C only
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Référence de la structure ScoreSystem

#include <score.h>

Attributs publics

unsigned int score
unsigned int graze
unsigned int scoreOnGraze
unsigned int scoreOnHit
unsigned int maxScore
unsigned int last_high_score
unsigned int combo
unsigned int isComboActive
float angleSpriteCombo

Documentation des données membres

◆ angleSpriteCombo

float ScoreSystem::angleSpriteCombo

◆ combo

unsigned int ScoreSystem::combo

◆ graze

unsigned int ScoreSystem::graze

◆ isComboActive

unsigned int ScoreSystem::isComboActive

◆ last_high_score

unsigned int ScoreSystem::last_high_score

◆ maxScore

unsigned int ScoreSystem::maxScore

◆ score

unsigned int ScoreSystem::score

◆ scoreOnGraze

unsigned int ScoreSystem::scoreOnGraze

◆ scoreOnHit

unsigned int ScoreSystem::scoreOnHit

La documentation de cette structure a été générée à partir du fichier suivant :