Yume Project
3.0
Touhou-inspired Danmaku game made in C only
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particle_bound() :
particle.h
particle_spawn() :
particle.h
pauseListener() :
game_state.h
pauseMenu() :
game_state.h
Physics_create_speed() :
physics.h
Physics_update_all() :
physics.h
Player_bomb() :
player.h
Player_get_playerID() :
player.h
Player_GetX() :
player.h
Player_GetY() :
player.h
Player_start() :
player.h
Player_update() :
player.h
pool_create_entity() :
pool.h
pool_init() :
pool.h
pool_kill_convicts() :
pool.h
pool_kill_entity() :
pool.h
Position_create() :
common.h
Position_is_out_of_bounds() :
common.h
Position_set_position() :
common.h
Généré par
1.16.1