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Yume Project 3.0
Touhou-inspired Danmaku game made in C only
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Écran de configuration des touches (keybinds). Plus de détails...
#include "core/game_state.h"Aller au code source de ce fichier.
Fonctions | |
| void | state_menu_keybinds_draw (GameContext *ctx) |
| void | state_menu_keybinds_update (GameContext *ctx) |
| void | state_menu_keybinds_init (GameContext *ctx) |
Écran de configuration des touches (keybinds).
| void state_menu_keybinds_draw | ( | GameContext * | ctx | ) |
| void state_menu_keybinds_init | ( | GameContext * | ctx | ) |
| void state_menu_keybinds_update | ( | GameContext * | ctx | ) |